Enhance your 3D scenes with lighting and texturing in Cinema 4D. Learn how to use HDRI maps, global illumination, and physically accurate materials to achieve realistic renders.
Here is a quick tip to change any color parameter depending on the current frame. We will use Xpresso and Python Node to create this setup. Add a rs area light. Add Xpresso tag to your light. Drag your area light into xpresso node editor. Add its color input. Create 3 Constants. (By default it…
Ever needed blinking or a flickering light in cinema 4d? This technique shows a very practical and easy way to create such effects. In this example we add field driver to our area light’s intensity slider. Next we need to click on Field Driver tag. Click on the parameters tab. Enter your minumum and maximum…
Sometimes you may want to control a parameter of a specific clone in Mograph. This technique shows a simple usage of Formula Fields. Here we are using multiple Formula Fields for each object. Note that ID values start with 0. In this example, they go: 0, 1, 2, and 3. This setup would work with…
Import your FBX, OBJ, USDZ, GLTF 3d model to Cinema 4DMaterials will be converted automatically to Redshift.Turn your objects (if there are multiple objects) into a single object by putting them under the Connect object. (Weld should be disabled)Click Redshift – Tools – Texture Baking – Create Bakeset from SelectionPut width and height values. (2048×2048)Make…