Ever wanted to apply fields directly to your geometry while keeping your objects parametric? Here is an old technique used to newer versions.

The key is using old Explosion modifier. This way we can use effectors and fields directly on our geometries.
- Here are the settings for the Explosion:
- Strength: 100
- Speed: 0 cm
- Angle Speed: 0
- End Size: 1
- Randomness:100%

