Weights by Time Effector: Sequencing Motion in Cinema 4D

In motion design, timing is everything. Whether you’re animating a logo reveal, orchestrating particle bursts, or building complex procedural sequences, the ability to control when clones activate can make or break the rhythm of your animation. The Weights by Time Effector, originally scripted by Iain Greenhalgh, is a Python‑based Cinema 4D tool that gives designers…

🚀 Enhanced Spline Path Cinema 4D Python Effector

Cinema 4D has long been the playground for motion designers who thrive on precision, automation, and creative control. But sometimes the built‑in tools don’t quite stretch far enough. That’s where custom Python effectors come in—bridging the gap between technical scripting and artistic freedom. One such tool is the Enhanced Spline Path Effector, a Python‑driven effector…

🎯 Custom Cinema 4D Python Effector: Pivot-Based Sequential Scaling with Anchor Control

🎯 Custom Cinema 4D Python Effector: Pivot-Based Sequential Scaling with Anchor ControlIntroduction In this post, we’ll dive into a powerful Cinema 4D Python Effector that enables precise sequential scaling of clones with pivot-based anchor control. This is ideal for motion designers who want exact control over how and when clones scale—especially when scaling from specific…