Cinema 4D Python Generator: Automating Page-Turn Geometry

The script is designed to generate procedural book pages inside Cinema 4D. Instead of manually modeling each page, the generator builds them automatically based on user-defined parameters. It handles: ⚙️ How It Works The script leverages Cinema 4D’s Python API to construct polygon objects step by step: For both Front and Back textures, simply multiply…

Randomizing Keyframe Timing in Cinema 4D with Python

When animating in Cinema 4D, perfectly aligned keyframes can sometimes feel too mechanical. Adding subtle randomness to timing often makes motion more organic, lively, and visually appealing. This Python script introduces a Randomize Timing Options dialog that lets you offset selected keyframes by random amounts, giving your animation a natural, less predictable rhythm. What the…

Scaling Keyframe Timing in Cinema 4D with Python

Motion designers often face the challenge of adjusting animation timing across multiple objects. Whether you’re extending a sequence to fit new music or compressing keyframes for snappier motion, doing this manually can be tedious. This Python script for Cinema 4D introduces a custom dialog that makes scaling and extending keyframe timing far more intuitive. What…

Animating Smarter in Cinema 4D: A Deep Dive Into the “Fading Random Time Offset” Python Field

If you’ve ever tried to animate a large group of objects in Cinema 4D—clones, shapes, mograph elements—you’ve probably run into the same problem: everything moves the same way, at the same time, unless you break your workflow with extra effectors, delay setups, or messy keyframes. This Python Field solves that. The Fading Random Time Offset…

Smart Plane with Cinema 4D Phython Generator

Designers often struggle with repetitive geometry setup, bounding box calculations, and precise alignment when building modular layouts in Cinema 4D. This Python generator script addresses these pain points by introducing smart bounds detection, dynamic spline creation, and automatic alignment to linked objects—all wrapped in a single, artist-friendly tool. What This Script Does 🎨 Benefits for Designers 🛠 Example…

Layers to Render Queue – After Effects Script

Motion designers often face the challenge of rendering individual layers from a composition for client reviews, asset delivery, or pipeline integration. Manually duplicating comps, soloing layers, and setting render queue outputs can be tedious and error-prone. The script you’ve shared elegantly solves this problem by automating the entire process. Let’s break down how it works,…

Advanced Fade and Dissolve Control in Cinema 4D Fields with Python

Cinema 4D’s Field system is one of the most powerful tools for procedural animation, clone control, and dynamic effects. The Python script you’ve shared extends the flexibility of Fields by introducing custom fade, dissolve, and randomness behaviors that can be tailored to any MoGraph setup. Let’s break down what this script does, why it’s useful,…

Batch Resize Paths by Pixels – Adobe Illustrator Script

Designers often need to resize vector paths in absolute units rather than percentages. Adobe Illustrator’s default scaling tools work in percentages, which can be limiting when you want to add or subtract a specific number of pixels, millimeters, or points. This custom script solves that problem by introducing a pixel‑based resizing workflow. What the Script…

Align Objects Cinema 4D Python Tag

Motion designers often need precise control when aligning objects in 3D space. Whether it’s stacking elements, creating modular layouts, or ensuring clean spacing between animated assets, manual alignment can be time‑consuming and error‑prone. This Python Tag script for Cinema 4D 2025 introduces a smart bounding box alignment system that automates the process. What the Script…